World of Warcraft: A Reply Gone Awry

Greetings, ladies and gentlemen!

Last week, I watched a video from the YouTube channel, Bellular Gaming. The topic of the video (found here) focused on ten concerns Bellular has with the upcoming World of Warcraft expansion. About midway through the video, I decided to share my thoughts on a few of his concerns in a comment. I had written responses to two of his points before a misclick here and an accidental key press there sent me to another video, killing the comment I had been working on. So, instead of attempting to rewrite my comment and risk my fingers stumbling all over themselves again, I shall share my thoughts regarding a few of those points here.

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RM Project: Itemization Iteration and Swapping Plugins

Greetings, ladies and gentlemen!

I haven’t made much progress with my RM project since I last discussed it on the blog (here). I can’t start building the maps or the laundry list of items in RPG Maker just yet because there is a lot I have to do before I get to that point. I have made a huge shift in how gear works in my game (again) due to an awesome new plugin released by Yanfly. I’m also still solidifying some key ideas and numbers (lots… and lots of numbers). In today’s post, I’ll discuss the new plugin I’m using and the changes it is bringing to my project.

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The X-Men Movies: One Busted Timeline

Greetings, ladies and gentlemen!

A couple weeks ago, Mashable released a video that attempted to break down the complete timeline of the X-Men film franchise. I thought it would be interesting to see how they pieced everything together and what insights they would have. I went into the video with few, if any, expectations, and ended the video feeling confused and disappointed. Now, I don’t put the blame on Mashable for my confusion because they made a decent attempt at organizing FOX’s busted timeline. I am disappointed with Mashable because they missed an important detail from X-Men: Days of Future Past that seriously screws up their timeline, and the timeline of the X-Men film franchise as a whole.

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My WoW Clone: Destruction Warlock (Preview?)

Greetings, ladies and gentlemen!

A while back I revealed my redesign of World of Warcraft’s Shadow Priest (seen here). While I haven’t gone back to fill the empty holes, I have been playing with a few ideas for another class redesign. If you’re reading this, then you know that I am referring to the Destruction Warlock. This is a specialization that I spent very little time (if any) playing when I played WoW, but I had an interesting concept I wanted to play with. As of writing this post, I don’t have too much completed, but consider this a preview of the redesigned Destruction Warlock.

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