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The Fault in Our PlayStation All-Stars

Greetings, ladies and gentlemen!

I can recall my excitement following the announcement of PlayStation All-Stars. I had been a huge fan of Nintendo’s Super Smash Bros. series (I still am), and played a metric crap load of each title that had been released. For several years before the game’s announcement, I believed Sony would be capable of creating a game similar to Super Smash Bros. due to the PlayStation’s collection of memorable characters. Learning that this idea I had in my head was actually happening made me really hopeful for the possibilities. The resulting title PlayStation gave to its fans was great — until you started to see the faults in its design.

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