The X-Men Movies: One Busted Timeline

Greetings, ladies and gentlemen!

A couple weeks ago, Mashable released a video that attempted to break down the complete timeline of the X-Men film franchise. I thought it would be interesting to see how they pieced everything together and what insights they would have. I went into the video with few, if any, expectations, and ended the video feeling confused and disappointed. Now, I don’t put the blame on Mashable for my confusion because they made a decent attempt at organizing FOX’s busted timeline. I am disappointed with Mashable because they missed an important detail from X-Men: Days of Future Past that seriously screws up their timeline, and the timeline of the X-Men film franchise as a whole.

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My WoW Clone: Destruction Warlock (Preview?)

Greetings, ladies and gentlemen!

A while back I revealed my redesign of World of Warcraft’s Shadow Priest (seen here). While I haven’t gone back to fill the empty holes, I have been playing with a few ideas for another class redesign. If you’re reading this, then you know that I am referring to the Destruction Warlock. This is a specialization that I spent very little time (if any) playing when I played WoW, but I had an interesting concept I wanted to play with. As of writing this post, I don’t have too much completed, but consider this a preview of the redesigned Destruction Warlock.

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Heroes of the Storm: Age of Ultra Lame Talents

Greetings, ladies and gentlemen!

The last few updates to Heroes of the Storm have brought with them major talent changes to various heroes. A few heroes that have remained relatively unchanged since the beta, like Nova, have seen drastic changes in their talent options. Amidst these changes, I have observed a difference in the way talents are being designed. In some cases, potent gameplay options are being replaced with entirely inconsequential talents, and this design is becoming more widespread (albeit slowly). In today’s post, I will discuss the observations that are leading me to believe that Heroes of the Storm is moving into an age of ultron ultra lame talents.

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My WoW Clone: Level Cap (Part 2)

Greetings, ladies and gentlemen!

Previously on My WoW Clone, I left a steaming pile of crap on the doorstep of World of Warcraft while explaining my disdain for level cap increases in MMORPGs. I didn’t plan for that, but it happened as I was trying to build up to the topic I wanted to discuss. Since I have let most of the vitriol out of my system, I can move forward with the topic at hand. Today, I will be discussing how My WoW Clone would handle a level cap differently from World of Warcraft and its clones. It may surprise you to learn, especially after the previous post, that I am not following in the footsteps of those games.

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