How Did The Year Go? 2015 Year In Review

Greetings, ladies and gentlemen!

Today, I am going to present you with a post that is a little different from the blog’s usual fare. With the Holidays hastily making their way upon us, I wanted to take the time to discuss how the blog has done since I officially started it at the beginning of the year. I also want to discuss how some of my other projects have panned out, as well as plans I have for the next year. I will also state this post will be the last one for the remainder of 2015, but more on that later. For now, lets see how the year went.

Logo - WarFistBlog

So It Begins…

At the start of the year, I set forth with this crazy idea to create content for my gaming discussion blog. Technically, I had created the blog page sometime in 2012 (iirc), but there were several factors that kept me from moving forward. Last year, I made it a point to push myself to start writing for my blog. I enjoy writing immensely, and I thought writing a blog would get me into the habit of writing on a regular basis. My plan was to eventually get to the point where I would be able to move onto other writing projects while still maintaining the blog.

I can honestly say that my plan didn’t work too well in the beginning. Since I was going to school during the Spring semester, a lot of my time was devoted to that. I couldn’t devote time to the blog while I had school stuff getting in the way. Additionally, I have never been the best at managing my time which added to my inability to create posts. So, the blog went quiet for a time.

Luckily, I didn’t give up on the blog and made another big push to write posts. I started writing again in late June, and in late July I put myself on a regular posting schedule. Except for some weirdness in October, I have maintained the weekly Wednesday and Friday posting schedule pretty well. I may have been a bit crazy to start myself on a bi-weekly schedule given that I can still occasionally suck at managing my time, but I feel good about pushing myself to maintain this regular posting schedule as best as I can.

“This Year, I’ll Finish A Game”

The first post I wrote (as seen here) was one part introduction, and another part a declaration of a goal that I was making for myself. I wanted to set this goal and have it written in digital black & white to give myself that push to make it a reality. This was the year that I wanted to make a huge change in my life. There were things that I planned to do this year that I thought I would have accomplished by now. Unfortunately, I am not that much closer to completing my 2015 goals now than when I set them earlier in the year (except for getting the blog rolling).

The title of my first post had a multilayered meaning. The first was that I would complete one of the many video games that I have waiting for me on my shelf. I believe the one I mentioned in the blog was Dragon Age: Inquisition. My progress in that game is still rather slow. The second meaning was that I would finish building a game from scratch, whether that game were playable on the PC or played via tabletop with friends in the real world. The progress on that front is a bit mixed.

For my RM project, I have a lot of the ideas for what will go into the game laid out. The problem is getting that project built. It wouldn’t be a difficult process if I used the default assets to build the game. However, I find my creativity can be hindered by what the software has on offer, because certain aspects provide fairly limited options. I would feel a lot better about using RPG Maker if I had the time to spend creating my own assets. Then again, there is the issue of RPG Maker MV’s release. I have thought of buying that, and using it to build my game instead of RMVX Ace.

My tabletop projects are more or less in the same state as my RM project. The major difference is that I’m not fighting software that is often more of a hindrance to my creativity than a help. Designing the rulesets and lists of components for my tabletop projects only requires a word processor and a drive to concept a game that will be fun for multiple players. I have done a lot of work on both games, but I have yet to get them ready to test out with my friends. I just need to refine the mechanics and rules a bit more since both games are intended to use a similar gameplay system.

How Did The Blog Do?

I mentioned earlier that I wanted to discuss how the blog did during its first official year being active. While I have only maintained the bi-weekly posting schedule since late July, the blog has seen a sufficient amount of traffic. A great deal more than I had anticipated. I had hoped to create discussions with the topics I covered, but I have seen very few comments. The blog is still young, though.

Now, I’m going to share some stats regarding the blog’s traffic. I’ll provide imagery, and give a short breakdown of which posts brought in the most traffic. Lets get started.

Monthly

BlogReview2015 - MonthlyViews

As you can see from the above image, the blog traffic for the first 6 months was incredibly low due to little activity on my part. Though, as I began to release posts more consistently during July and August, and making use of my twitter account, the view count steadily increases. The big takeaway from this image is the massive surge that occurs in November which outshines the months that came before. While the count in November is still well under 2,000 views, I am still surprised at how fast the numbers have grown.

Here are the top five posts for the month of November:

Not surprisingly, the posts that had the highest number of views are related to World of Warcraft.

Weekly

BlogReview2015 - WeeklyViews

On the weekly side of the stats, we can see that the views are much more spiky. November has huge surges of views during its first and last week. However, October has a fairly consistent number of views each week, but only managed to generate one-third of the views that November has. The last week of November had the largest surge of views all year, reaching nearly 1,000 views. The greatest number of these occurred during a single day, though.

The top three posts for the week of November 23rd were the World of Warcraft posts linked above.

Now that I have done the best part of this post (scoff), I will move onto some more not-as-cool stuff (lawls).

My Short Time With MMOs.com

Sometime during early September, I was contacted by the editor of MMOs.com and asked to write editorials for the site. At first, I thought I was being trolled, but I had been approached through my Contact page, and the two optional text fields had been filled out. So, it checked out. I have only managed to get two editorials posted to the site (located here) with the last one being released on October 16th. It’s kind of bummer since I did enjoy the back and forth with the editor, and learning some of the bad writing habits that I still retain. Unfortunately, it became tough to write for them and manage my own blog at the same time, because I ended up with less than sufficient time to write all that I wanted to shortly after accepting the offer.

Another issue, besides time, that likely had an influence on me not writing more editorials for MMOs.com past the second was the lack of benefit for doing it. For instance, I wasn’t being paid for the editorials I wrote. So, my issue became that I would be putting the same amount of time and effort into those editorials as I put into any post on this blog, and I would see the same level of return. If I had kept a bi-monthly schedule like I wanted to, would I have ever seen a return on the time spent on those written works? I was certain, and still am, the answer was “no.” I had fun writing the editorials, because they covered topics I was looking forward to writing about, but the prospect of seeing zero return for my work, while others gained, didn’t sit well with me.

It wasn’t a bad experience, in all fairness. Though, I’m at that point where I can’t be putting time into work that isn’t going to be putting food on my table. Especially since I am already taking time to do my own thing for fun (lawls).

Feeling A Bit Twitchy

Another thing that I have been trying out throughout the year is streaming games on Twitch. I have been a gamer all my life, and I thought it would be a cool way to share my gaming experiences with others. I may enjoy the production side of streaming more than the actual act of streaming gameplay, though. I like the preparation phase, setting up the various components to make TwitchAlerts work, and I have spent some time trying to perfect the presentation of my stream. Both aspects have been fun, and I have met a few interesting people through my twitch channel.

Why Am I Taking A Break?

The short answer to the question above is because I can (lawls).

To be more specific, though, I want to be able to spend a bit of time writing without worrying about the bi-weekly posting schedule I have set for the blog. Here are a few things I’ll be doing during my break:

  • I am creating a list of posts that I want to have set for the blog’s eventual return.
  • I have to be prepared for the return of Heroes Reborn, but there are only three more episodes remaining for its first season.
  • Over the summer, I had mentioned (in this post) that I was preparing some special content that could yield endless material for me to write on. I didn’t start making much headway on it until last month. I have a much better grasp of what this particular editorial series will contain, and I think anyone who has visited my blog will enjoy it. Especially, if you enjoy when I rip World of Warcraft a new one (a small hint). I’ll reveal it soon… ish.

Lastly, there are some family events coming up, and I won’t have the time to get posts out on my regular schedule. Star Wars: The Force Awakens is coming out this week, and I’m going to see it next week with my girlfriend on her birthday. Christmas is very nearly here, duh. Then, there is whatever may be going on after that.

So, until you hear from me next month year, Merry Christmas, Happy Holidays, May The Force Be With You, and Happy New Year’s.


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Thanks for reading to the end. I hope you’ll be back for the next one.

War Fist out.

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About The War Fist

I am an aspiring writer and gamer designer who enjoys the act of creating something from nothing. Typically, my creations are stories, characters, and concepts for game mechanics and/or features. I've been developing my own philosophies of storytelling, game design, and , to an extent, filmmaking, and would eventually like the opportunity to put them into practice.

Posted on December 14, 2015, in General and tagged , , , , , , , , , , , , , , , , , , , , . Bookmark the permalink. Leave a comment.

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